Gates

redistribute Resources or trigger Nodes

💡 Gates are Nodes that either sort Resources without collecting them, or trigger other Nodes' actions.

A Gate's activation and resulting action happen within the same Time Step.

Properties

🏁Gates support all 4 Activation Modes. Select them inFunctional > Activation

🎯 In Functional > Action > pull any / pull all you can select the action a Gate will perform once triggered.

🔀 There are 2 types of Gates, depending on their distribution settings: Deterministic or Random. Set a Gate's distribution pattern in Functional > Distribution > Deterministic / Dice

Gates support Resource Connections, State Connections or BOTH types of Connections as inputs AND as outputs.