General

Gates' Properties

Gates are Nodes that either sort Resources without collecting them, or trigger other Nodes' actions.

A Gate's activation and resulting action happen within the same Time Step.

Properties

Gates support all 4 Activation Modes. Select them inFunctional > Activation

In Functional > Action > pull any / push any you can select the action a Gate will perform once triggered.

There are 2 types of Gates, depending on their distribution settings: Deterministic or Random. Set a Gate's distribution pattern in Functional > Distribution > Deterministic / Dice

Gates support Resource Connections, State Connections or BOTH types of Connections as inputs AND as outputs.